— Switch from LeagueApps

LeagueApps quietly takes
5% of every dollar.

Stack the 3.98% credit card fee, the $1.98 per-transaction surcharge, the $1–5 per-registrant uplift, and the $15 dispute fee that's charged whether you win or lose, and you land at roughly 5% of GMV. EZ Event Registration is 1.5%.

— The math

What you're actually paying.
Including the line items they don't advertise.

Headline price isn't take rate. Once you stack subscription, per-transaction, per-registrant, dispute, and minimum-volume fees, the real number lands here.

— On LeagueApps

3.98% + $1.98/txn + $1–5 per-registrant + $15 dispute fee

Effective take ≈ ~5% of GMV

  • Per-registrant uplift of $1–5 stacked on top of card processing
  • $15 dispute fee charged win OR lose — including chargebacks you successfully contest
  • Pricing is opaque pre-quote; published pricing not on the website
  • Annual contracts with mid-term cancellation friction

+ On EZ Event Registration

$49/mo + 1.5% per transaction

Effective take ≈ ~1.6%

  • No subscription minimums or volume penalties
  • Refundable platform fees on refunded registrations
  • Stripe Connect v2 marketplace payouts — funds go to you
  • No per-registrant uplifts, no dispute fees, no captive rules

— At your scale

For a club doing $500K in registrations,
that's roughly $15,662 a year back to your program.

$100,000 / yr

$4,750

on LeagueApps

$2,088

on EZ Event Registration

Save $2,662

$250,000 / yr

$11,875

on LeagueApps

$4,338

on EZ Event Registration

Save $7,537

$500,000 / yr

$23,750

on LeagueApps

$8,088

on EZ Event Registration

Save $15,662

Estimates use the midpoint of LeagueApps's reported effective take rate. Your contract may differ — pull your last statement and we'll do the real math on a 15-minute call.

— Run your own numbers

Plug in your registration volume.
See what you'd save in real time.

$/ yr
$25,000$5,000,000

On LeagueApps

$11,875

On EZ Event Registration

$4,338

You save / yr

$7,537

$37,685 over 5 years

Estimates use the midpoint of LeagueApps's reported effective take rate (4.5%–5.0%). EZ Event Registration baseline is $49/mo + 1.5% per transaction. Your contract may differ — for the real number, send us your last statement.

— Why your registrar is unhappy

These aren't edge cases.
These are the system.

Every quote below is from a real customer review on Capterra, G2, Trustpilot, BBB, or App Store. Sourced and dated.

  • Pricing opacity until you're already on a sales call

    LeagueApps does not publish pricing. The full effective take — credit card fee + per-transaction surcharge + per-registrant uplift + dispute fee — only becomes visible after a sales process and a quote, and is reported across G2, Capterra, TrustRadius, and third-party comparison sites at ~5%.

    We didn't realize the per-registrant fee stacked on top of card processing until our second season. Add the dispute fee and we're paying nearly 5% of every dollar.
    Club Operations Director · TrustRadius · Jun 2024
  • Mobile and Android parity gaps; in-app comms widely panned

    Negative reviews cluster across Capterra, the Apple App Store, and Google Play. Common themes: communication is hard to use, calendar misses key cases, mobile lags the web admin.

    Communication is horrid, calendar might be worse. We end up just emailing parents directly.
    Coach · App Store · Nov 2025
    Android version is months behind iOS. My league has parents on both — half can't get push notifications.
    League Admin · Google Play · Aug 2025
  • Reliability issues during peak registration windows

    Most recent Capterra 1-star (Nov 2025) cites a 14-day outage with “noncommittal responses” from support. Trustpilot parent reviews report 24+ hours with no resolution and no phone access. PissedConsumer logs a 0% issue-resolution rate.

    14 days of partial outage during spring registration. Their response was noncommittal — they basically told us to wait.
    Club Director · Capterra · Nov 2025

— How EZ Event Registration is different

Not a feature list.
A different architecture.

These aren't features LeagueApps could add next sprint. They require schema-level, processor-level, and ownership-level choices baked in from day one.

  1. / 01

    Stacked card + per-transaction + per-registrant + dispute fees ≈ 5% of GMV

    Flat $49/mo + 1.5% per transaction. Published pricing. No per-registrant uplift, no dispute fee on chargebacks you win.

  2. / 02

    Pricing only visible after a sales process and quote

    Pricing on the homepage. Calculator on every comparison page. The number you see is the number you pay.

  3. / 03

    Mobile experience lags web admin; communication tools widely criticized

    PWA-grade mobile-first experience built on Next.js 16. Parent comms architected as a first-class surface, not a bolt-on.

  4. / 04

    Recently acquired by Accel-KKR (Oct 2024) — PE-driven roadmap pressure inbound

    Independent, founder-led. Roadmap serves clubs, not LP returns timelines.

— Switch from LeagueApps

Stop paying 5%
for fees you didn't know about.

EZ Event Registration's flat 1.5% transaction fee is published, refundable, and predictable. Pull your last LeagueApps statement and we'll do the math on a 15-minute call.